The "Combo Attack"
structure, which is the main method of attacking in battles, has been revised for this game.
In the place of "Break" from previous titles, "Standard" has been introduced, and attacks will center around Rush
, or Standard
- » RUSH
- A single hit deals low damage, but this type allow for several hits. If attacking continuously, the number of hits can quickly increase.
※The EXE Drive Gauge will fill up according to the number of hits
- » POWER
- The opposite of Rush, the number of Hits may be low but it will drastically lower the enemy's HP.
- » STANDARD
- An attack that sits between Rush and Power. It helps when you wish to raise your Hit count while also lowering the enemy's HP.
▲When conditions are met and an attack's power has risen, the icon next to the attack's name will glow
When performing combo attacks, depending on the order in which you use them, the next attack's power might rise.
You can check a Combo's "Trait" within the Menu, so carefully check a Combo's Trait when choosing which one to set.